This game is part of an internal training action of an important entity of the insurance sector for the dissemination of service cycles.

The game is set as an adventure in which different scenes are covered and stages are overcome.

Directed to employees within a training plan in which through the different interactive scenes were presented tests, questions to measure the level of knowledge of the delivered materials, personalized games for each of the situations and puzzles to work in groups.

The game is complemented with a documentation area and a working forum for each team in which they communicated in order to solve the team tests.


  • Client: IberMutuamur
  • Agency:  GEC
  • Years:  2006
  • Site languages:  Spanish

  • Custom site development
  • Hosting
  • Maintenance

  • Flash
  • .NET
  • SQL Server